Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient. This thread is archived. Staff member. They see good, evil, law, and chaos as prejudices and dangerous extremes. All the latest gaming news, game reviews and trailers. Neutral Evil: Sylvanas Chaotic Good: Alleria Chaotic Neutral: Gallywix Chaotic Evil: Azshara Explanations: Anduin - always trying to do the good thing, and with deepest respect for law and order, he is a model lawful good character Saurfang - cares if the fight is honorable, less if it is justified, he is neither good nor evil, yet certainly lawful Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties. They imagine that these compunctions put them above unprincipled villains. In some role-playing games (RPGs), alignment is a categorization of the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game. If you have been on social media for any length of time, you likely have seen a meme that looks something like this: And half of them seem to use Game of Thrones character for whatever reason. They don't care about lying or hurting someone to get what they want, but they're not exactly trying to bring people to their knees. He condemns others not according to their actions but according to race, religion, homeland, or social rank. Chaotic Good vs Lawful Evil. He avoids authority, resents restrictions, and challenges traditions. Chaotic Good: Home to the rebels and free spirits, the Chaotic Good want to help people and do good, but they tend to believe that things like order and discipline get in the way. Some players might simply fill in the alignment block on their character sheets real quick and never think about again. There are nine core alignments. Most versions of the game feature a system in which players make two choices for characters. Playing a chaotic good character lets a player say, "Yeah, I want to save the world, but I also want to have as much fun as possible while doing so." Discussion in 'WildStar Races' started by Sebrent, Jun 4, 2013. True neutral? Lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest. It has two components: the moral axis of good vs. evil, and the ethical axis of lawful vs. chaotic, with "neutral" being the middle for each. While this makes alignment … "Law" implies honor, trustworthiness, obedience to authority, and reliability. Neutral evil characters can potentially become the vilest of villains, as they tend to show no remorse or concern for their actions, but at the same time, they have a concise understanding of what, why and how they do what they do. The various fifth edition D&D books explain that most races and creatures typically fall under one alignment or another, but that doesn't mean players are strictly bound to those guidelines. Page 2 of 3 < Prev 1 2 3 Next > Chim Cupcake-About-Town. Characters of true neutrality have great potential to go any which way in the alignment chart, as they sit perfectly in the middle of the whole thing. I used to be a big MatPat fan when I was in highschool. A sufficiently high or low number in an axis will make you Good/Evil/Lawful/Chaotic. level 1. Lawful good is the best alignment you can be because it combines honor and compassion. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If they have to help or hurt someone to get something in return, they'll do it. Many fiends and devils of the Nine Hells are lawful evil, as they tend to follow this kind of mindset. They more willingly invite outside-the-box thinking when it comes to saving the day, but aren't so wild as chaotic good characters as to throw caution to the wind. Nine distinct alignments define all the possible combinations of the lawful-chaotic axis with the good-evil axis. I view Good the same way. At diagonally opposite positions on the alignment chart, Chaotic Good and Lawful Evil are about as different as you can get! Lawful Good and Chaotic Evil are as opposite as you can get in the alignment system! Let's say 100/100 for Lawful Good, and -100/-100 for Chaotic Evil. So you might have three kingdoms (lawful-good, lawful-neutral, and lawful-evil) with two that typically fight each other (lawful-good vs lawful-evil). These are lawful good, neutral good, chaotic good, lawful neutral, true neutral, chaotic neutral, lawful evil, neutral evil and chaotic evil. The Lawful Good and Chaotic Evil. There are only like 5% of lawful possible answers in the game, every moral choice(I am talking about the ones you can't avoid with a generic answer) is either neutral or chaotic. Even though there are some situations where they can't always use this method, Lawful Evil characters believe the best way …

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